A downloadable mod

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This plugin adds significant improvements to the default RPG Maker message system. It includes several functions, from controlling the size and coordinates of the message window to automating its operation in a balloon mode.

Can I use this commercially?

Yes this plugin is available for commercial usage, check out zlib license that this plugin is under to know more about.

 You can support all my work at:

https://patreon.com/gabriel_nfd

Have any questions? Want to suggest new plugins? Join our discord: 

https://discord.gg/GG85QRz

StatusReleased
CategoryGame mod
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorGabriel

Download

Download NowName your own price

Click download now to get access to the following files:

GabeMZ_MessagePlus.js
External
MessagePop.png 714 bytes

Development log

Comments

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hi i can use this in comercial ? or i have to pay ? 

Feel free to use.

Hi, Gabe! And thank you for the suite of lovely plugins! I just had a quick question; does Gabe MZ Message Plus work with Visustella's Message Core? I'm using both currently, but it places the name window in the top right corner of the screen, and keeps the message window above the event's heads, even when it's deactivated. Is there a way around this, or do they just override too many similar functions? 

Will there be a feature that to change the offset of the bubble message? My character sprite is pretty tall but I didn't see an option to change the offset, therefore the bubble just keeps covering my character's head.

Oh, right. I’m pretty sure it includes something like that, but I could be wrong. I haven’t touched the plugin for a while, I’ll check and implement it if not. Thanks.

(+1)

Are you still planning to make your messages plugin have the functionality where your characters can keep walking while chat dialogue is going on?

If so... I have one more suggestion which would make you plugin a MUST HAVE.
Do you think you could add proximity triggers for dialogue? What Im asking is, for the possibility of you to be walking down a street and as you near NPC you can "overhear" their dialogue as you continue walking.

(+1)

Yes, for sure. This is in the plans. Unfortunately I needed to make some changes and my time has become scarce this month, but I intend to add these new features in the future.

You have no idea how much im anticipating this <3